#she has access to latias
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ribbononline · 15 days ago
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Still trying to finish other things but in the meantime- updated design for my older May! She's an Ace Trainer
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helladventurers · 2 years ago
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Trying to remember what my team was in gen 4, i doubt I'll use the same pokemon but 🤔 i don't think i had found out latias was my favorite back then yet so i don't think i had her, i remember using swampert, weavile, roserade and lucario a lot but i can't remember the others
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dungeon-strugglers · 8 months ago
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✨New item!✨ Titan’s Greatbow Weapon (longbow), very rare (requires attunement)
This massive longbow is bound together from a bundle of saplings. Runic enchantments engraved into metal rings along its limbs empower the wielder with the strength to wield it. The bow has a normal range of 200 feet and a long range of 800 feet, and you have a bonus to damage rolls equal to your Strength modifier or +2, whichever is higher.
Enlarging Arrow. The bow has 5 charges, and it regains 1d4 + 1 expended charges daily at dawn. When you make a ranged attack with the bow, you can expend 1 charge to cause the arrow to grow to immense proportions in mid-flight. On a hit, the target takes an extra 2d8 piercing damage if it is in the bow’s normal range, or 3d8 if it is in the bow’s long range. Additionally, if the target is a creature, it must make a successful DC 16 Strength saving throw or be knocked prone. This arrow deals double damage to objects and structures. The arrow then reverts to its normal size.
Latia watched the quickly-moving caravan kick up dust in the valley below, and lined up her shot. As she loosed an arrow with a resonant thrum, the runic etchings of her massive greatbow flashed white-hot. Soaring through the air, the arrow quickly expanded to immense proportions. By the time it hit the lead wagon, it was as if a small tree had fallen from the sky. The wagon was instantly shattered and sent careening end-over-end. Horses, men, and a torrent of debris were flung in every direction as chaos descended upon the sundered caravan. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for almost 200 magic items (wow!), printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
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team-magma-official · 1 day ago
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If you'd like to know more about latis, Ms Maple of @may-maple-blog has posted quite a bit about them. She can answer questions on this topic, as well.
[Video ID:]
The video begins centered on Zinnia, with Maxie speaking from off-camera.
MAXIE: So, since the Mirage Sea is unique to Hoenn, would you mind sharing a little more about it?
ZINNIA: Sure! The Mirage Sea surrounds Hoenn on all sides, with some gaps, and it's a pretty spooky place! There are established trade routes that pass by it, but never through it. GPS doesn't work in the Mirages, and compasses have a tendency to spin wildly. Some people who have survived being lost recall that not just darkness, but nighttime descends very suddenly once you've crossed the border into the Mirage Sea. [She holds one finger up and the other hand behind her back.] However! There are certain species of pokémon that can navigate them.
She moves toward a mural, and the camera follows to focus on the spot she points at. The painting depicts what appears to be some sort of flying animal or pokémon.
ZINNIA: The latis are the most well-known species that inhabit the Mirage Sea. [She smiles mischievously, directing her next words to Maxie.] But I bet you know all about those, don't you?
MAXIE: [Flatly.] Our audience may not.
ZINNIA: Alright, alright. So, latis--or latios and latias, depending on their coloration--are dragons. They're sapient, and have their own culture completely divorced from that of humans. They're also psychic, which is pretty cool! Anyway, aside from a certain group of humans who I'll get to in a second, latis are the only known sapient inhabitants of the Mirage Sea. Rayquaza can also navigate them, naturally, but we're not really sure where it is when it's not very kindly doing something for the Hoennic people.
She claps her hands together, grinning.
ZINNIA: Now! You may be wondering, if the latis are pokémon, don't they have human partners sometimes? And the answer to that is yes! Ancient Draconids and other Hoennic people were frequently partnered with latis, and as such had access to the Mirage Sea. When exploring the Mirages today, you can see the ruins of their outposts on certain islands.
MAXIE: As a Draconid yourself, and a Lorekeeper at that, have you ever been to the Mirages?
ZINNIA: [Her smile grows.] Astute question, Mr Archivist. I have. Though we've somewhat fallen out of contact with the various lati flocks that travel across Hoenn, we do have records--stories--of where they frequent. Right after I became a Lorekeeper, I decided we needed to reconnect. So Thistle and I set off across the ocean, and encountered a flock pretty quickly. Their flight paths haven't really changed over the years, apparently. They weren't very familiar with humans, but they let me stick with them for a few days to see what I could see.
Her smile grows wistful.
ZINNIA: Man, it's nice to be able to just take off into nature, isn't it? Anyway, the Mirage Sea is beautiful. It's untouched wilderness. The ocean stretches on forever. You can see so many stars, and they're so different from the ones you get used to here. I had copies of some old starcharts from when the Draconids still sailed the Mirages. They mapped constellations you just don't see here.
She hesitates for a long moment, and then perks up again.
ZINNIA: Anyway! Pretty wild, huh? [She frowns playfully.] Hey, am I gonna get to ask you any questions, or is this a one sided kinda thing?
[End video ID.]
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aura-acolyte · 2 years ago
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📝 - A private record ( Ex. Criminal, Medical, etc… )
Log In?
>Yes
Please enter passcode
>************
Passcode Accepted. Welcome, [Redacted]. Please select file you wish to view.
>384
Accessing file #384, Marie Birch codename Dragon's Child
Name: Marie Birch
Codename: Dragon's Child
Known Aliases: Mare, Chosen of Rayquaza, Hero of Hoenn
Age: 17
Gender: F
Height: 4'0''
Weight: 82 lb
Hair Color: Brown
Eye Color: Gray
Nationality: Johtonese
Current Home Region: Hoenn
Threat Level: Indeterminate
Known Pokemon
Kaen (Blaziken) - Registered Okami (Mightyena) - Registered Kyoshi (Lucario) - Registered Kusanagi no Tsuru (Doublade) - Registered Henka (Eevee) - Registered Kama (Raticate (Kantonese)) - Registered (kept in Snag Ball, Original Trainer unknown) Kaleo (Sandslash (Alolan, Shadow)) - Registered Latias - Unregistered Rayquaza - Unregistered
Notable Associates (For a Full List of Known Associates Click Here) Norman Normansson - Step-Father, Petalburg Gym Leader Professor [Redacted] Birch - Uncle, Provided Starter Pokemon Zinnia - Partner, Draconid Lorekeeper Steven Stone - Friend, Hoenn League Champion Archibald Aquarius - Honorary Father, Ex-Leader of Team Aqua, Current Co-Leader of Aqua-Magma Conservatory Maximillian Magmaria - Honorary Father, Ex-Leader of Team Magma, Current Co-Leader of Aqua-Magma Conservatory Quintessa Talib-Canadensis - Honorary Sister, Pokemon Researcher Jainitar - Friend, Owner of Sharkie's Magikarp Sanctuary Jax Deluth - Honorary Brother, Ex-Team Aqua Grunt, Berry Farmer Sidon - Honorary Nephew Simon [Redacted] - Friend, Devon Corp Glitch Pokemon Researcher, Former Silph Co. Employee Victoria Gonzap - Relationship Indeterminate, Wanted Terrorist, Leader of Team Neo-Snagem Derek Alloy - Relationship Indeterminate, Possible Member of Team Neo-Snagem Harmony - Acquaintence, Former Leader of Team Unity
Description: Marie Birch, or as she prefers to be called, Mare has been involved with multiple incidents in the past five years including the unleashing of the Legendary Pokemon Primal Groudon and Primal Kyogre by Team Magma and Team Aqua, the destruction of a meteor housing Deoxys on a collision course with earth, the Shadow Sky caused by Victoria Gonzap, and the recent Nihilego Incident in Alola. She is observed to have Aura Levels far exceeding that of any living being observed in recent history and is the Chosen of Rayquaza, capable of channeling godlike power. Her abilities include utilizing the movesets of Lucario and Rayquaza, speaking to and understanding Pokemon, superhuman speed and strength, and highly trained martial arts skills (for a full list of abilities see Here).
Psychological Profile: From the get go its clear that Marie Birch feels emotions very strongly. She has a hair-trigger temper and can switch between angry and cheerful on a whim. She often treats things that are commonly considered odd, unusual, or even downright dangerous as normal parts of life that everyone expreiences. Officially she has been diagnosed with Bipolar Disorder.
Unofficially, Marie has been noted to have a "Savior Complex", placing all of her self-worth on her ability to save as many people and Pokemon as possible. Her self-esteem is incredibly low, with her turning down or deflecting any compliment directed at her (on the opposite end of the spectrum she also gets angry when insulted). Furthermore she believes that crying implies that you've done something wrong and as such refuses to cry. All of this seems to be the result of an abusive upbringing as well as trauma from the Rayquaza Incident.
Marie has a strong sense of justice, desiring to right wrongs and prevent injustices. She is a big believer in second chances, offering them to any who might accept, and treats even her enemies with some amount of respect.
Perhaps her most dangerous quality is her refusal to give up. Even when pushed to her limits she continues on. No matter how injured she is or how close to death's door she pushes on. She would quite literally rather die than give up.
End of file. Please select the file you wish to view.
>Log Off
Logging off. Goodbye, [Redacted].
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crystalelemental · 1 year ago
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If, any BY GOD DO I MEAN IF, we must get Kanto Neo Champions...can we please, pretty please, not do Kanto Birds? As much as I'd love Leaf and Articuno, that's a 1/3 shot, and I don't trust DeNA to not mess that up after they gave Spectrier to Victor. Please do something more interesting. Please.
Neo Champion Blue The only Pokemon options left for Blue were Alakazam and Rhydon/Rhyperior. I went with the latter, because we are in far greater need for more Rock and Ground types than we are Psychic. I went with Ground, because he already has a Rock-type, and I figure sure, we'll let Blue be diverse. It's kind of his thing.
I gave Blue the Field sync, focusing on Ground Zone. Personally, I think a Field pair will be at its best when it has bonkers DPS to contribute, into an ally's sync nuke of choice with the extension. So, he's a 4-bar spam DPS unit first and foremost. Giga Impact is the best we can do with Ground, and by god he shall have it, with a Piercing Gaze effect built into the passives. Similarly, his coverage is Rock Wrecker, because man do we ever need Rock-type damage sometimes. Buddy move is Bulldoze, hitting -2 on Defense, Special Defense, Speed, and Evasion. Defenses are always relevant, Speed is good for myriad Cakewalk sets on both Ground and Rock, evasion is just to mess with Latias and Cresselia. Which, related, Blue's Buddy move is infinite spam and ignores passives that reduce damage, so he is the only Ground-type that fights Cresselia and wins. To emphasize damage, his trainer move is a bunch of survival effects similar to Nemona, but either grants +3 moves up next to any ally, or re-applies Ground Zone if this skill is held for later. Between entry, his sync, and this, that's three applications of Zone. Additionally, because he extends Zones, this should stack with the natural Field effect into a double extension. It should be plenty, even for High Score. Finally, the main draw I wanted out of Blue was a bit more team support, since Field feels more analogous to Support to me. So I went with Team Honing Hit. Just let him cap Atk/Crit for the team by taking attacks, what's the worst that happens?
I haven't thought through Grid, but Haymaker's in there somewhere. I packed a lot into this kit, so I'm not sure what else to add, but I'd consider a Rock-themed approach, where he instead sets Rock Zone on sync, with appropriate rank 5 extension for that instead, giving him two fields to play with. I'd consider Adrenaline, since that speeds up access to an ally's sync. Maybe Pep Rally on something to offset gauges, which are his primary weakness. That or a potential Free Moves Next.
Blue's strength is raw power on Ground and Rock-type damage, which are, I feel, relatively rare. Ground Zone was made available through Courtney, and I wanted to make something a bit more premium. Buddy Bulldoze is the big focus, outperforming Courtney's main utility in basically every way that matters. All while retaining her limitations. Gauges are rough on Blue. His starting speed is okay, but for a 4-bar spam supporting notoriously high-gauge issues like Ground? It's not enough. Team Honing Hit can open up a support that boosts speed, though, so there's a bit more variety in that regard. The reduction of accuracy also helps with options like Maxie, who now safely drops his trainer move to spam Precipice Blades.
Neo Champion Leaf Can you tell I pick favorites? Leaf is the only one I'd actually want. It's been three years, man. Leaf deserves something, with Red having a yearly anniversary treat and Blue having 5 alts. The birds are allowed only if she gets Articuno, but failing that, I'd really like Ninetales, with this kind of nonsense at its back.
Burns and debuffs. Burning Jealousy is a cool move, shut up yes it is. Scorching Sands acts as her secondary DPS, because we don't get enough of that for Ground, but also a Fire-type High Score is destined to have a Ground-weakness, so this sets her up well. The function is that she applies Burn, then it steals the stat buffs of the target. With Burning Jealousy, in CS, you can start the match with Five Stats +3, then just cap all your stats in one action by hitting them with that burn. The chain of skills should go Burn lands, then passives activate. She then follows up with the Classic Elesa skill in Burn format, reducing all stats of the foe by 1 each time she attacks. Her Fire moves are all AoE. Get debuffed idiot. This then plays into her final passive, which is a combination of Good Form and Rising Tide.
Speaking of, Buddy Heat Wave. The goal of this should be fairly obvious. AoE hits all foes for a rebuff, then sets Sun, and restores some HP for her Gauntlet sets. The sure-crit is to save her Trainer Move. It restores 1MP. This allows her to apply the full -3 rebuff, and get three applications of Sun guaranteed. I thought about ignoring passives, but since hers isn't infinite use, I went with no damage penalty instead. Gauntlet Solos are fucking dumb anyway.
The final focus is that Leaf here is Sprint. Each burn is -1 sync cooldown, for a full fast-ramp in 3v3 contexts. Then sync, then boom, another -3. With innate Rising Tide backed by Sun and a rebuff, Leaf has perfect synergy with the focus, which is on rapid, high-power sync that would be overkill with standard Tech.
Leaf's limitations are more cosmetic. She's not as dominant in the Gauntlet Solo meta because she just doesn't have Piercing Blows, and Burn is a bad condition that's stopped short by Tornadus and Entei, who block her Buddy move entirely. In most contexts, though? She's not really built with flaws in mind. The worst I can say is that I set a lot of her skills to be about her own buffs, which isn't as guaranteed on her own. Foes could just...not have buffs. Then what? Not everything is CS. But Rising Tide is also easier to set up than Power Play, so I let it slide. Moreover, I feel like this sets her up to also be more supportive than dominant. Her damage, without burns and without myriad buffs, is only okay. But applying a Rebuff and Sun? She's a great third component to Fire-type teams.
Her grid's focus is fairly easy, thankfully. Power Play as the sync multiplier, Hostile Environment3 and Superduper Effective 9 for Scorching Sands, and probably Mind Games 9 for faster debuffing. Maybe that SS Lysandre skill that debuffs Atk/Sp Def instead. But most importantly? Head Start 1, and Adrenaline 1. Field pairs only have significant value as second sync fast-rampers if you quad queue, or have Adrenaline. Well look at that. Head Start 1 also lets her get -4 cooldown, which potentially allows for double fast-ramping on first sync. Lastly, I'd want SC Zinnia's ability to flinch unbuffed foes, but set it at a 30% rate. Leaf has enough overpowering nonsense in her kit, I don't think she needs AoE stagger on top of it.
Neo Champion Red Red is his HGSS incarnation, there is no Espeon. Therefore, we have to look at the rest of his team. And personally? I'd hope for a second Venusaur. It has a Poison type. And god, do we ever need more of that. I initially wanted to do Max Moves instead, but Mega Evolution works out.
Venusaur's focus is on guarantees. Attacks will Poison. Debuffs will occur from moves. They will spread. Debuffs will happen double the impact. Poison is instead Toxic. After mega evolving, I have over 500 special attack, and am boosted by Spirit. Die.
I kept this as a straight-forward Striker for a few reasons. One is, that is what Poison most needs. I do not want to hear about another Poison Tech with awkward tools. Special damage in particular is valuable, because right now H!Iris does not synergize with the best in show. Red gives her something. But perhaps most important of all...I did not want all three of them synergizing.
No, I'm serious, I hate that. I hate when they drop a set and are like "These are all meant to mesh perfectly even when they have nothing in common." I hate that original Kantrio did it. I hate that Johtrio can do it. I hate that the Dual Rat/Cynthia thing worked out perfectly, and that Galarian Neo Champions got to be a perfect set despite being so wildly different. Just let things stand on their own, this doesn't have to be a set. Him needing poison conflicts with Leaf's need for burns, and neither agrees with the other. He can set Poison Zone but only if no Zone is active so he doesn't get along with NC Blue (unless he's there for special Ground damage, but Blue is physical so figure that one out). That's not to say there's no synergy. SS Blue will still hold together any combination of offense. SS Leaf works great with NC Red. NC Leaf works great with SS Red. There are still combination but I want players to have to look beyond the immediately available obvious solution. You can probably make all three NCs work, as a Ground-type beatdown, but you'd have to decide who the correct tank is and I hope that gives players pause.
As for limitations, I didn't equip him with many. Speed is arguably one, as is "weaker sync from mega evolution," but he's more a DPS focus anyway. I feel like maybe I should've given Venoshock an MP limitation, but I admit I don't want to edit these anymore I've been doing this all morning.
Grid can give him Superduper Effective 9 on Earth Power, and I'd be willing to throw in SS Leaf's Noxious Hit 9 for offense debuffing. Just let him debuff everything, who cares. I'd say maybe something to reduce sync cooldown, but I'm not sure what works best.
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freyachristeam · 4 months ago
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Jacqueline, Enigmas and Shows of Force.
Analysis written by Chris:
These last few days have been a bit odd all things considered. Those following our progress will know of Jacqueline Verity, and how she's the last of our main opponents in the middle bracket of the WCS Ultra Rank. However, there's actually very little info available for her. We know that she's Sinnohan, but there are only foreign gym badges (Kantonian ones, specifically), and no conference records, just a Hall of Fame placement from 2022. We don't even know how she got her pokemon, which, given it includes two considered to be Legendaries, is pretty surprising.
Strangely this also isn't the first time we've seen an 'enigma contestant' with multiple legendaries come out of the Sinnoh Circuit. In 2009 there was a trainer named Tobias, who appeared for the July Lily-of-the-Valley conference with a similar absence of records, swept it with Darkrai and Latios, and wasn't ever seen again.
Jacqueline has been a strangely similar case, we didn't see her at all until recently, and her conduct has been strange. I've well documented the flyby incident which you can find on my Chatter (@acetrainerchris), at the same time her apology and subsequent 'peace offering' team showcase was almost a choreographed and performative show of force, designed to offer an impression of power, without actually giving away what any of her tactics or specialties are.
Despite that, we were able to walk away with a few insights on how her team operates.
To get straight to the point: The team is quite centralized on the two legendary members, with the rest mainly playing support, so those are the ones i'm going to talk about here
The first of these is a Shaymin.
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I do happen to be somewhat familiar with Shaymin, its a Grass-Type species found across Sinnoh's northern islands, given a Mythical status for its elusiveness. They have a symbiotic relationship with flowers called Gracideas. When the flowers bloom they release an energy signature that the Shaymin use to transform from their default Land form (left) to their Sky form (right). Which in the wild they use to migrate to tropical environments for the winter.
Despite its small size and meek appearance, kilogram for kilogram these pokemon are stronger than the likes of Tyranitar and Dragonite. Land form is surprisingly quick and durable, and Sky form is extremely agile in flight. Both forms also have access to a signature move called Seed Flare, which involves the pokemon absorbing airborne pollutants, 'burning' them to create energy and water, and releasing that energy explosively. Depending on the environment and the strength of the Shaymin, a use of seed flare can be like the move Explosion but reusable.
In sky form, they also have the ability Serene Grace, which improves the knock on effects of many of their moves, especially the concussive and stunning potential of Air Slash, which adds an extra element of danger in a similar way to fighting a Togekiss.
Shaymin's biggest weakness is cold, successfully tagging them with an ice type move can sometimes cause them to revert forms, which leaves them very vulnerable.
I have my guesses on what tactics Jacqueline will employ with Shaymin and how she'll cover this weakness, but after the incident I'm not going to disclose most of them.
However I will note that during her demonstration she demonstrated the use of a cut Gracidea bloom to change Shaymin's form midfight.
Her second and seemingly most dangerous legendary, is a Latias.
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Latias I have less experience with, the first I had seen one was actually on the flight to Unova for the WCS a few months ago, but they're common enough worldwide that there's a decent bit of information on them. Latias (alongside Latios, its male counterpart, its a single highly dimorphic species typically referred to as Eon pokemon, which is what i'll be using) is basically a living fighter jet with psychic abilities.
Given time to accelerate, an Eon can reach flight speeds of mach 2, but this speed doesn't sacrifice durability or power. Eons are reportedly also capable of utilizing illusions, not to the same extent of something like Zoroark, but sufficient to turn themselves invisible or otherwise disguise themselves. There is a known report of a woman from Alto-Mare, Hoenn whom a local Latias mimicked so perfectly that her own friends were fooled.
[Freya's note: I expect that if Jacqueline's latias tries to spy on us or something in the future against her trainer's wishes, it'll be with this invisibility.]
Eons are also known to be capable of Mega Evolution, but given Jacqueline appears not to have a keystone, I don't expect that to be a factor during the fight.
Latias lacks glaring species specific weaknesses aside from basic type matchups, but there are a few things I think we can exploit.
First off, eons' method of propulsion is by telekinetically pushing on the air and ground (thanks @outdoor_delcatgirl for this insight), this is very precise and offers a high thrust to weight ratio, but becomes less effective when already flying forward at speed. This factor, combined with Eons (especially Latias, due to eggbearing adaptations) being very robust pokemon, means that although their top speed is very high, Latias will be slower to accelerate and turn compared to something like Eiglay the Dragapult. (this is also affected by their aerodynamics, Dragapult are aerodynamically unstable, increasing turn speed, Eons are not).
Second, is that unlike something like phantom force, Eons' illusion based invisibility is only in the visible and near infrared spectra, meaning that other forms of detection should still work. Might be able to take a few pages out of Hugh's book to keep her in our sights.
Once again, I expect Jacqueline to be aware of these and have mitigation measures planned.
After the loss against Hugh, a win here is required in order to advance to the top bracket of Ultra rank, and we'll be doing our best in order to make that happen. Quasi-Telepathy update will happen in another blog, as this is already quite long.
Until next time.
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umbreonlatias · 10 months ago
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Refs!
Lola!
Done by @holydramon @scrub-slots!
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-Female
-28 in human years
-March 22nd birthday like mun
-Ace sexually, Bi or Lesbian romanticly
-Naive
-Neurodivergent
-Likes sweet foods
-Can't tolerate spicy
-Can shape shift- like a Zorua, but can maintain if hit, just not when sleeping, or knocked out.
Main form is the pink Umbreon above!
-Can breath underwater- has webs between her paws!
-Can change colors
-Afraid of heights, loud noises- especially sudden ones, spider mons etc...- She runs or cowers when someone starts using Electric moves.
-Can fly because of Latias wings, but chooses not to/to hover instead!
-Is more active at night, Dawn, and Dusk, usually sleeping during the day
Dark/Psychic
Or
Dark/Dragon
Moves
-Shadow ball- From Eevee
-Mist ball- From Latias
-Psychic- From Latias
-Iron Tail- from Eevee- or Dig
(Maybe big move pool like in Legends Arceus?
No access 24/7 to all, but can switch if need be!
PP for swapped moves is down after swap but can be brought back up by a Leppa berry, Max Elixer, or Max Ether- Legends Arceus feature!)
Not sure on ability...
Levitate?
A new ability opposite to Pixilate where Normal moves are turned Dark, and Dark moves are boosted?
Run away?
(Or no abilities like in Legends Arceus! 😉)
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bdigfreakingwooper · 1 month ago
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Mega Latias is faster, and can 2HKO with Aura Sphere.
252+ SpA Latias-Mega Aura Sphere vs. 252 HP / 4 SpD Kangaskhan-Mega: 202-238 (48.7 - 57.4%) -- 94.1% chance to 2HKO
There's two issues with that, though.
1. You don't outspeed if you run a Modest nature, which you need to reliably 2HKO.
252 SpA Latias-Mega Aura Sphere vs. 252 HP / 4 SpD Kangaskhan-Mega: 184-218 (44.4 - 52.6%) -- 22.3% chance to 2HKO
2. Mega Latias doesn't actually have access to Aura Sphere. Latias does, but she only got it in Sword/Shield - which was after Megastones were removed.
Without this option, Latias KOs in 3 hits at best with Psychic.
252 SpA Latias-Mega Psychic vs. 252 HP / 4 SpD Kangaskhan-Mega: 154-183 (37.1 - 44.2%) -- guaranteed 3HKO
Even with it, however, it either gets outsped and 2HKOed by Seismic Toss or misses the 2HKO the majority of the time. Latias has a max of 364 HP, so it cant avoid being tossed to death. And that's not even mentioning the option for Kangaskhan to go for Sucker Punch instead and just kill you; Latias can get around that with Roost, but it's still very much worth keeping in mind.
252 Atk Parental Bond Kangaskhan-Mega Sucker Punch vs. 252 HP / 0 Def Latias-Mega: 160-190 (43.9 - 52.1%) -- 94.1% chance to KO after two Seismic Toss hits
It can try for fast Thunder Wave and then keep Roosting until paralysis triggers? Healing for 180 and then taking 200 each turn. That gives it 8 turns of fishing if Kangaskhan does absolutely nothing but Seismic Toss; with an expected value of 2 turns lost to Paralysis, that would give it enough time to go for a 3HKO...
0 Atk Parental Bond Kangaskhan-Mega Fake Out vs. 252 HP / 0 Def Latias-Mega: 55-67 (15.1 - 18.4%) -- approx. possible 6HKO
But even without any investment, Kangaskhan can cut that time down drastically with Fake Out.
0 Atk Parental Bond Kangaskhan-Mega Crunch vs. 252 HP / 0 Def Latias-Mega: 150-178 (41.2 - 48.9%) -- approx. 3HKO
While weaker than Seismic Toss, Crunch's defense drop chance on each hit is also threatening, as after a defense drop you no longer go positive with Roost. The chance is 36% for each time Crunch is clicked - not super reliable, but you have better than 50/50 odds after just two Crunches; if your plan is to fish for paralysis for eight turns, a defense drop is going to happen eventually.
Three way matchup!
The pokémon that wins both its polls moves on to the next round.
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musesbymeri · 3 years ago
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Knowledge is Power!
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PUBLIC KNOWLEDGE - readily available information to anyone with access to any source of media
- May defeated Steven Stone and retained the title of Hoenn champion for almost a decade
- She has a brother named Max.
- Her father, Norman, is the gym leader of Petalburg City
- She is originally from Olivine City, Johto, and speaks of it often in interviews.
- May was the one to quell Kyogre's wrath
- May was the one to beat the strange space Pokemon while on the back of Rayquaza. This information was revealed by a reporter named Gabby.
- May is poised to helm Hoenn's Battle Frontier, and will battle under the title of Battle Legend.
- She is very warm when giving autographs and interviews. She really does like being looked up to by young children/trainers.
- May is very outspoken about her belief that humans should not, under any circumstance, control Legendary Pokemon. She belives they should be left alone, and humans should only intervene if they pose a danger to humanity. Kyogre just wanted to take a nap there was no need to wake them up TEAM AQUA!!!
SEMI PUBLIC KNOWLEDGE/RUMORS
- May once had a nightmare of her team dying to Kyogre. She woke up panicked about it in the crowded Pokemon Center lobby at EverGrande City, so there were witnesses.
- May is really bad at cooking human food, but is a wiz at making Pokeblocks. No, she doesn't understand how she's accomplished that either.
- The information about May being the one to defeat the legendary Pokemon was actually stolen from the Mossdeep Space Center or the city of Sootopolis by the reporting team of Gabby and Ty.
NOT PUBLIC KNOWLEDGE (unless plotted otherwise)
- May has a deep, deep loathing for Team Aqua, and especially Archie. Despite the façade she puts on regarding them, she wishes she'd been strong enough to tell Interpol exactly what they'd been planning.
- Wallace, Steven, and Professor Cozmo were the ones to hide any footage of May's deeds, at her request.
- May is still severely traumatized by what happened with Kyogre and Rayquaza
- May suffers from aquaphobia (phobia of water) and astrophobia (phobia of stars/space). It can be difficult for her to do things like shower, or have a romantic evening stargazing.
- Flash, her Raichu, very nearly died in the battle against Kyogre, and was the member of her team that dealt the finishing blow to the beast.
- May released Kyogre back into the Seafloor Cavern after catching it. She commanded it go back to sleep.
- She also refused to take Rayquaza with her on her journey, but does still have the ability to call it if need be.
- She never caught Deoxys. She only beat it back into deep space
- Latias is the one legendary she met that doesn't mind.
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changeling-rin · 4 years ago
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Hi Rin, TheChargingRhino here. If they guys could have legendary/mythical Pokémon, what would they choose? (Can also answer for the sequel Links if you want)
My only question here is: do the Ultra Beasts count as Legendary?  The Internet  says yes, so apologies in advance if that wasn't part of the original question!
Gen gets a Latias, because red Loftwing, red bird-like dragon, it fits and I will not take no for an answer.  Plus, Healing Wish/Recover, she’s a Psychic type, they get a lot of access to healing moves and for the medic of the group I think that works very well.  (Also yes, Mega is an option.)
Speck would have a Shaymin, I think.  Small and cute but wow can it make you hurt it you don’t pay attention to it.  (Yes, Forme Change is a thing)
The Four are... tricky, as they always are.  I think I’d give them Deoxys, because I think the options with the Formes gives them the best equivalent for their normal M.O.
I’m gonna split Mask and Ocarina here, regardless of the Meloetta that I said they already have.  Ocarina probably gets a Celebi, because Time Travel, and also because cute and mostly innocent but still dangerous if you don’t pay attention.  Mask, on the other hand, gets Dialga, again because Time Travel and also because it will wreck you if you don’t take it out quickly enough.
Dusk would probably end up with a Zamazenta, because wolf, and also because protective instincts say ‘Shield’ to me more than ‘Sword’.
RGBV can each have a Tapu, because I’m original like that.  Green gets Tapu Bulu, Blue gets Tapu Fini, Red gets Tapu Lele, and Vio gets Tapu Koko.  
Lore is also very tricky, honestly, but I think I’d either give him an Ultra Beast, or Hoopa.  Hoopa because it’s a complete prankster and they’d get along splendidly, or an Ultra Beast because they function just a little bit to the left of normality.  But probably Hoopa, because I also like the concept of Hoopa Unbound and there being this underlying terror beneath the prankster shell that only their enemies get to see.
Realm... is a lot more trouble than I thought he’d be, and since I can’t seem to peg him for any single Legendary I’m going to give him the Lake Trio.  Uxie, Azelf, and Mesprit did not know what they were getting themselves into with this boy, but at least there’s three of them to teleport around looking for him.  Good thing they’re Psychic.
Sketch seems like a Jirachi boy, for some reason.  I know Jirachi has very little to do with paint or any of that but neither does any other Legendary so shush.
Wind is thankfully easy and can have Kyogre.  Yes, Primal is an option.  All the weather manipulation!
Steam is surprisingly tricky?  I really want to give him a ghost, but I also really want to give him a steel.  Ghost Zelda versus Spirit Train.  Hmm.  I think... ghost, probably, so heeeeeeeyyyyyyyyyy look who’s got a Giratina!
Shadow is not hard, at all.  He gets Darkrai, they’re both hopelessly misunderstood, a bit spooky, but so very cool.
Oni... gets an Eternatus.  Because those stat totals are ridiculous and also I’m pretty sure this is the only Legendary with the reputation of literally destroying the world, which I’m thinking puts these two on pretty even footing!
Rune can have Cresselia, because she has the oh-so-convenient association of memory and mind-healing and really, sometimes this stuff just decides itself.
RSE can have Entei, Suicune, and Raikou respectively.  Seems to work better than any other Trio.
Lux gets Mewtwo, probably because their combined lack of chill is amazing.  He’s angry, Mewtwo is angry, they’re perfect for each other.
Lyric... would have gotten Meloetta had I not already assigned it.  Gah.  But as a secondary choice... I dunno, Victini?  Meloetta just fits him so perfectly.  I think I may need to redesign Mask and Ocarina’s sub for their magical instrument of reality bending... there certainly can’t be two Meloettas.
And lastly, my OC boys!  Codex, I’m gonna give a Calyrex, because look at the size of that noggin there’s no way it isn’t obscenely intelligent.  And Wraith gets a Marshadow, because small and cute but unexpectedly spooky, until it turns out that it can hit like a tank and then it’s just all the way spooky.
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pokemongoexcitement · 6 years ago
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19, 21, 23, 67 for the Pokemon asks. (Also, which is your favorite spinoff game?)
Thank you for asking! I’m sorry I took so long to get to your ask and that it’s so long!
19. My favorite Pokemon game is Pokemon Ruby, Sapphire, Emerald, and their remakes, although Sun and Moon is pretty close! While Sapphire wasn’t my first Pokemon game, it was the one I spent the longest with; if I remember correctly, I’d played around 120 hours on it before I left elementary school (and somehow still managed to not beat the game). I remember being in awe at how good the graphics were, at how you could leave footprints in the sand and watch your reflection. 
On top of that, it was the first video game that had a soundtrack that really caught my attention. When I was a kid, I’d play my Game Boy in the living room while my parents watched television, or in the car while they listened to the radio, so I mostly played with the volume off out of habit. But Sapphire? I’d turn up the volume just a little bit and press my ear to the speaker to hear the opening of the rival battle, and stand by the entrance of Route 111 to hear the music before I got the goggles.
21. My favorite legendary Pokemon is Raikou. In those days, I rarely played long enough to see a single legendary, and I was too young to use the Internet, so I usually never found out about distributions until years after they happened. But when I got Crystal, my mom ended up taking it over when I got bored, and managed to get to the Elite Four. However, I’d still borrow it back when I wanted to wander around the Pokemon world for a while. And it was on one occasion that my mom warned me about these legendary Pokemon that were wandering the region and that I should under no circumstances knock them out if I found one.
Naturally, right after she told me that I found Raikou, on the route where Mr. Pokemon lives. I’d been terrorizing the Rattata and Pidgey when all of a sudden this terrifying looking creature appeared. The Crystal sprite was terrifying, and I wasn’t familiar with Raikou’s existence at the time, so I very naturally panicked and threw a Poke Ball, and panicked even more when it fled. Thankfully it wasn’t gone for good, so I saved and put the game down to recover. My mom and I never did catch Raikou, because a few short months after receiving Crystal, a former family friend’s kid stole it and the Game Boy Color I’d picked out for my birthday. But I still remembered encountering Raikou, and when I got Soul Silver made a point of having it be the first legendary I ever caught, even putting down Alpha Sapphire for a while because I was close to the Latias event. 
23. My favorite music track from the games at the moment is currently the Ultra Necrozma theme. I remember being amazed about how gorgeous the organ was, as well as how desperate a tone it gave off as I tried to whittle down its health as it one-hit KO’d my team, only to find you couldn’t catch it. It definitely gave me the feeling of a fight you couldn’t afford to lose, but were losing anyway!
67. My favorite animated adaptation is the Ash Ketchum anime, particularly the movies. I don’t really remember watching the anime episodes while they were airing that much. I think at the time it might’ve been airing on a channel we didn’t always have access to, or maybe I just didn’t know at the time, or had forgotten, or had just been busy doing other things. But while buying the whole series had been out of the question then, my mom did buy me the movies, and that was mostly how I knew Ash. It was quite a shock when I started rewatching the episodes again and saw him do stuff like forget how to catch Pokemon! My absolute favorite movie has to be Pokemon I Choose You the Movie. I caught it in theaters, and I was crying almost the entire one and a half hours. You may think I’m exaggerating. I’m not. 
And my favorite spinoff game? It’s hard to decide, but it’s probably either Hey You Pikachu or Pokemon Blue Rescue Team. Hey You Pikachu was technically the first Pokemon game I ever beat, and I have fond memories of hanging with my own virtual Pikachu, even if the voice recognition wasn’t all that great. And Blue Rescue Team was definitely the game I worked the hardest to beat. I spent around an hour trying to get Pikachu in the personality quest, without a game guide. I kept failing in the Groudon and Rayquaza levels, and usually I would give up if a game gave me that much trouble, but I kept trying, over and over, until I finally beat it-and it broke my heart in return. Thanks, game. 
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twitchesandstitches · 6 years ago
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Pokemon in Crossthicc - Trainers and Gym Leaders
TRAINERS
An important note, regarding the use of the Japanese original names of the trainers or the Americanized names; personally i prefer the original names, but I figure the English ones are more familiar. So, consider this: the majority of the Pokemon trainer characters originate from worlds and territories that were culturally dominated by, and descended from, Japan. Their actual names are, thus, their Japanese ones. However, as they learned the languages of many different worlds, they came to adopt various screen names and nicknames, regarding their real names as something personal and special. They use these names, like Ash, Brock or Dawn, among strangers, reserving the names of their homeland for only trusted family-friends.
They’re all older in this AU; around 20 years old at minimum. If they’ve been around for the majority of the fleet’s existence, they’ll be a few hundred years old, kept eternally young by longevity mods and their increasing power, and bonds to their Pokemon.
It can be generally assumed that Pokemon characters that were originally from Kanto, Johto, Hoenn, and Sinnoh are descended from Japanese colonists from ancient human explorers, Unovans are a grab-bag of different colonists and ancestries, Kalosites are descended from France, and the Alolans’ ancestors were indigenous Hawaiians. Other possibilities can be worked out individually, or just going with what feels right. If non-human species feels right for them, that can also be factored in.
Finally, any Pokemon trainer can assume any trait, mod or physical mutation that would be appropriate to the Pokemon most associated with them: if they have ever trained a particular Pokemon, or it suit their theme, they can take on traits from that Pokemon. This can be a deliberate mod they’ve taken, or a consequence of growing close to their Pokemon summons.
Ash/Satoshi: Combining elements of both their anime character and Red from the first generation, he’s a bit of a dork who is staggeringly good with Pokemon. Rather genderfluid, keeping with later games allowing you to play as girl or boy without issue, though retaining a very macho attitude through it all, and not terribly bright. Generally has Pikachu traits, but has manifested aspects from all befriended Pokemon; Charizard wings, Squirtle shell, Meganium vines, Latias wings… really, it’d be easier to say what traits they haven’t got access to!
Misty/Kasumi: Endowed, favoring water-themed powers and partially transforming into a liquid state. Likes modding herself into an aquatic dragon girl or with fierce sea monster traits. She’s something of a big sister to anyone around her, but very fiercely so. Romantically involved with Ash, but probably gives them noogies. Hyper hourglass body, absolutely massive bust. Even bigger hair! That side ponytail is to get it out of the way, really. For mutations, she often has the gills, sharp claws and tail of a Gyrados, the strong horns and tough shell of a Corsola, and the angelic wings of a Togetic. She likes any mutation or power that is water-related and cute, though.
May/Haruka: Endowed, and prefers a life of showmanship and performance to the battlefield, taking part in acts of daring choreography and bonding with Pokemon through art. Her choice of mods tend to include big wings, soft fur, a dextrous tail, and big digging claws, as well as hyper flexibility for really interesting possibilities in performance art. Generally thick, but with impressively hyper breasts. Generally goes for fire powers and avian legs from her Blaziken friend, but she’s also sported Beautifly wings, Venusaur vines, and the jaws of a Snorlax (With an appetite to match).
Iris: A brash, cocky and tough fighter doing her absolute best to prove herself worthy of being Endowed, and to this end she is constantly going on adventures to power up Sierra to the point that she’ll be happy to give Iris the gift of being Huge! As it is, Iris is already a pretty big girl, with absolutely ludicrous hair mods of astounding size, and immensely wide hips for a hyper pear shape. She favors dragon-themed mods, including transforming into a mash-up of different dragon Pokemon for dicey fights. Otherwise she prefers Dragonite wings, can turn her limbs into Excadrill weapons, and a lot of Garchomp power ups. Unlike some other Pokemon summoners, she’s fine using her homeland name among outsiders.
Serana: Not technically a trainer of any kind; she just has a hard-earned knack for getting the respect of Pokemon. An accomplished dancer and racer, she has declined the opportunity to become Endowed in favor of settling down on a fleet world somewhere. Until then, she is a valued member of a performance troupe. Slimmer than average for a thicc girl, but very fit and strong, and still bigger than humanly possible. She often sports the flame powers and fur of a Fennekin, Pancham jaws, and the ribbon-like tendrils of a Sylveon.
Lillie: Daughter of Lusamine, and possibly with no father at all, born of genetic cloning here. (Her canon dad DID raise her, though.) She harbors a deep terror of Pokemon after seeing the destruction they can unleash in their corruption, and to be fair, that is quite sensible. Nonetheless they are drawn to her, and she has been taught how to deal with them and relieve them from their pains. She has a very complicated relationship with her mother, and prefers not to deal with her if she can avoid it at all. Not Endowed herself, she lives off the fleet on one of their worlds, working at a quiet shipping company. Hyper pear shape-type figure! Very close to her Cosmog, which tends to be a floaty shortstack monster girl. Lillie herself often has a cosmic-looking body of black, gaseous substance glowing with starlike shapes. Should she have to power up for a fight, she can materialize the aspects of Lunala (large batlike wings and hard outer shell) and Solgaleo (spiky mane hair, huge claws, organic armor).
Hilda: A good-natured and somewhat BOOYAH type heroine, she is very obviously one of the Endowed, being much taller than any of the other trainer girls and having the absolute largest, most hyper thicc body of anyone of them. Her hair isn’t modded much, it's just really big. Older than any of the other trainers, she’s a mom-friend leader of the magical creature caretakers on the Fleet. Her taste in mods is a bit all over the place, and she favors pretty much any style of mod, with a lean towards raw athletic potential and destructive power. In general, her physical mutations lean towards Tepig tusks and legs, and the thick tail of a Serperior.
Other characters: Characters like Brock, Max, Tracey, Cilan, minor trainers of all sorts, and other characters that don’t seem instantly suitable to the ‘big girls’ nature of the AU. They are most likely all researchers and investigators into the resurgent Pokemon, with twists for their canon interests or expertise, and close to at least a few Pokemon friends: Brock, for instance, is likely a veterinarian for magical beings. They are likely to be in the Fleet, but it's most likely they are just living on its worlds as citizens. Originally part of the Smash Fleet, but headed off on their own after they merged with the MILF Fleet, settling down on various worlds the MILFs claimed.
We can’t forget the most important characters either: the Pokemon themselves. All Pokemon associated with the characters (such as on their teams in the anime) travel with their human friend pretty much full time, without really concerned about team number restrictions, as that’s not a factor here, with no real Elite Four or League questions arising. Some Pokemon may prefer to take a bit of a vacation at the various zoos where animals and beasts of the Fleet or Stingers are cared for, so that can be LIKE the whole ‘hanging out on the ranch’ deal.
Their personalities are pretty much as per canon; protectors are liable to be guardians and proactive fighters on behalf of their friends, the more calm like to sit back and do their own thing and avoid too much adventure, and the more inquisitive or bright might be doing science work. Pokemon in this AU are, fundamentally, people, even if they are eldritch spirit-beings.
GYM LEADERS
Gym Leaders, in this AU, are people who have a long-time expertise understanding Pokemon and working with them, as best they can. Ultimately this may not mean much, based on how dangerous a corrupted Pokemon can be, but they are by far much more experienced than anyone else in a practical sense. Professors are similar, with more interest in theory and research. Given the nature of the AU, they may not even have any connection to Pokemon at all, but be magical researchers in a broader sense pursuing their own investigations entirely. For the most part, assume that they are not connected to the fleet, but are independants, with some exceptions as noted below.
Erika: A motherly and hyper thicc woman (though not Endowed) with plant-like traits; her feet are roots, and flowers sprout from her bust. She enjoys working in the agriculture part of the fleet, using her bond with Grass Pokemon to understand how plants work and devise superior methods of growing crops.
Sabrina: An incredibly powerful psionic, to the point that she is periodically crippled by the intense pain her growing powers can cause her body. She has become Endowed and has gotten better at handling them, but her powers grow in proportion to her expanding body, and so she’s something of a glass cannon. Powerful, but not able to fight for long. Very fit and super thicc, but burns through her curves easily. Often has the big tail and whisker-things of the Abra line.
Whitney: A very big, curvaceous woman that runs a farm on the agriculture fleet ships, favoring Miltank-based mods; she’s effectively a superpower cowgirl at this point! Extremely big, strong, nad using the Rollout power to catapult herself at high speeds, she’s also become a contender in big time racing as well. Uses Miltank mods and LOTS of them; she’s had huge horns, hooves, a bovine tail, and sometimes multi boob when she feels like it.
Claire: Hyper hourglass traveling heroine, seeking out dragon Pokemon to save them from the corruption, often by besting them in physical combat. A hyper hourglass-type, she is incredibly strong, as befits her massive proportions, and bears many dragon-themed mods. Wings sprout from her back, her limbs end in fearsome claws, and her scaly skin resists damage like armor. She may even be able to physically transform into a dragon herself.
Roxanne: A studious, thicc researcher with an affinity for mods that make her more resilient and stonelike, and rumored to have actually spoken with the mysterious Regirock at some point. Sher certainly develops stony skin at times.
Flannery: Big-time hourglass with flame characteristics, and an enthusiastic prizefighter who can fight well against the Fleet’s best when they face off against her. She’s made use of various fire-like mods and strung them together so that she has awakened flame-themed powers by communing with her fire Pokemon friends. Sports a Torkoal shell, as well.
Lenora: A hyper thicc MILF; she’s a gentle soul who has opted to remain with the Fleet, intent on seeing legendary archeological discoveries with her own eyes. She is close with the Megido trolls, and forms a kind of team alongside them when they go to dig zones and ancient sites to explore or examine them. Her mods are mostly subtle (sub-dermal armor, hard nail-claws, enhanced muscles) but can be activated to enhance themselves and mutate for maximum effect. One of the main Pokemon characters of the AU! She can swell her tongue into a massive prehensile form like a Lickiliki, grow large Sawsbuck antlers, Braviary wings and talons, and the fearsome armor of a Kangaskhan mother.
Skyla: an explorer and ace fighter pilot, she enjoys traveling worlds with a small group of flying Pokemon she is working to fully counsel, and is friendly enough with the Fleet, though she finds them a bit wanton. She is thinking about signing up, maybe. Not much of a modder herself, she has still gone in for an unusual mod: built-in organic jet engines on her body, so she can fly on her own! Hyper hourglass, fit body type. She has multiple wings, the different sets various mixtures of avian pokemon (Swanna, Archeops, Braviary, and Mandibuzz), her arms can transform into the multiple limbs of a Drifblim, and she can sport fluffy feathers when she likes.
Olivia: A Fleet member with excellent reputation, a good-natured competitor who does her best to bring out all her opponents have to offer, she has bonded with her own Pokemon friends so well they can fight through her, fusing with her in order to battle effectively. She has innovated the Pokemon fusion techniques, to excellent effect. Hyper thicc, very tall, and Endowed as well. She’s got a wide variety of different mods to choose from, and her most common arsenal includes Armaldo claws and tail (with some armor mods based off them, too), Cradily tendrils, Gigalith spikes, and the jaws and fluff from a Lycanroc.
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mgrgfan · 7 years ago
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Memory, part 5 (mini-fic).
Compulink system active.
Please, enter login and password.
Login and password correct. Access granted.
Accessing “GY-PLFU-LOG-1″ datafile…
EDIT MODE
Goncharenko Yevgeniy, personal bioresearch log.
Third stage.
09.01.425 AFE, 21:27
Liya is most certainly getting better. I like that. The work is still hard, though, but I’m getting a “window” tomorrow. What was the last time I’ve visited my dad? Good thing he works here, in the reactor complex, so, taking the monorail ride will be sufficient to meet him (and when I finally go on vacation, I’m going straight to the capital to meet mom).
EDIT: Apparently, there’ll be a new portion of nuclear fuel, loaded into reactors. I’ve managed to get security clearance for me and Liya, so, tomorrow we are going to go even deeper into facility than before! Gah, this line is SO awful...
[Attached files: personal observation and log datafile, general health monitoring datafile, optical and thermographic photos, full biological screening record datafile, Liya’s personal terminal activity log datafile]
Compulink system deactivated.
-                                                                                                                              -
*So, are we here yet?* - somewhat nervously asked Latias, looking around. Right now, they were in one of the deeper parts of the facility, where the nuclear reactors were installed. The sheer constant roar of machinery in the turbine hall was unnerving, but now, they were closing to the reactors themselves.
- Almost... - started speaking microbiologist, when the not very old, but well-built man stopped near them and gave them a wide, even somewhat scary, smile.
- Son? Hello! - happily said aged man, pulling Yevgeniy into almost bone-crushing hug. - So, how’re the things going up here, if you didn’t have enough time to write mails to your old dad Klim at least once a week?
- Very busy, - tried to defend himself microbiologist.
- Don’t say ‘dat, where you’ve learned to defend like this, I was the one teaching it! - laughed Klim. - So, where’s my granddaughter?
*I’m here,* - replied Liya, coming out of shadow, still slightly afraid.
- So, that’s it? You know, son, I think you’ve made a damn good job! - proudly said sort-of-grandfather of young Latias. - Don’t dare you think, that we, down there, don’t know a s... something! We, power engineers, know loads of things! I’ve heard she’s very smart for her not even a year! So, Liya, can you tell me, how does the nuclear power plant work?
*Nuclear power plants obtain the heat needed to produce steam to drive the turbines through a nuclear physical process. This process, called fission, entails the splitting of atoms of...*
- Enough, I see ya’ know this. I’m damn proud of my son and you! Ya know, I think you’ll, in time, make a damn good part of the staff up there, in one of the main Divisions, and you’re sure a fine addition to our family from now on!
*So... does me not being human...*
- Shut it at once and don’t say such a stupid things! Of course you’re my granddaughter! - announced Klim, earning some strange looks from his colleagues in process. - No, it does not!
- Warning, shift number 5 - come to your stations! - sounded an announcement from the loudspeaker.
- Time, - shrugged Yevgeniy’s father, then turned to his son and granddaughter. - So, do you come with me or no? I’ve heard you have all clearances, so, just try to follow my instructions and not do anything stupid, okay?
- Okay, - agreed young man and Latias at the same time, proceeding with Klim shortly after. After some walk and taking a ride on the elevator, they’ve found themselves in the long gallery with thick glass, which encirled the fuel storage hall. In one of the corners, there was an entrance to the cabin of parked electrical overhead crane, along with remote control terminal nearby.
- We’ll be loading full set today, and I’m the crane operator. Not that hard, actually. Or, - suddenly turned Klim to the Liya, - does my nice little girl want to try to use the electric overhead crane herself?
*I... not s...* - tried to reply shocked Latias.
- Don’t be afraid, it’s very simple - right stick controls the movement of the crane itself, left - elevation of the grabber and grab-release control, screen shows you the map of working zone and all the data you need. Don’t worry, the automatics will prevent you from crashing fuel rods into anything or like this!
*But...*
- Come on, it can be once-in-a-life event! Do you want to regret it later? Even your dad rode the crane once, when he was fifteen! - continued father of Yevgeniy, not mentioning, that he got a severe reprimand from both superiors and his wife afterwards.
*Okay,* - decided to agree Liya, looking at the seat inside the cabin, turned, for some reason, towards her. - *What do I do now?*
- Take a seat and flick the switches, labeled S1 and S2. This will activate the crane and shift the seat into work mode. Afterwards... well, I’ll contact you, there’s an intercom system inside.
*Understood,* - replied dragon, disguised as human, doing as an old man advised. After two flicks, seat suddenly moved towards the very front of the cabin with a characteristic growl of low-speed engine, then shifted backwards a bit and turned around, giving a nice view on the work zone, while the doors behind her closed, cutting apart the cabin and the gallery, as well as protecting the against the air in the hall.
-                                                                                                                              -
- You’re sure about this? - asked his father Yevgeniy.
- Absolutely, I’ve let you control the crane back during the work in seaport, after all, - said Klim, taking a seat before the RC terminal. - From here, I can instantly override her controls, if she does something wrong. In fact, I can easily operate the crane remotely every time, it’s just that I prefer controlling it from the cabin.
- For thrill?
- For thrill, - agreed honorable crane operator, activating the intercom to crane’s cabin, - Shift the stick ahead, don’t be afraid!
Since the cabin was cut from the rest of the world by the double-reinforced protective glass and alloys, blocking the radiation and telepathy alike, they didn’t hear her answer, but the sound of engines and movement of crane told them more than that.
-                                                                                                                              -
“Wow,” - thought Latias, carefully pushing the control stick forward and hearing roar of powerful electric motors, as the entirety of machine started to move.
- Look at the screen. On it, you can see two points, one marked yellow, and one marked blue. The blue point is where you take the fuel assemblies, the yellow one - where you load them into refueling machine. When the refueling machine is operating, it’ll be marked green, but as soon as it’s empty and waiting for another supply, it’ll turn yellow again. Don’t worry - the automatic assist system will prevent you from colliding assemblies or mis-loading them. Move the crane to the stack of fuel, don’t be afraid!
*Okay,* - replied Liya, too concentrated on operating machine to notice, that her telepathy was not able to go beyond walls of radiation-proof cabin, which also blocked psychic abilities.
- Contact zone reached, - notified her computer, when the grabber was positioned right above one of the assemblies in the storage pool. She instantly released the right stick, stopping movement of the crane.
- Good, I see you’re in the right position. Now, open the grabber by pressing the lower button on the left control stick and then gently lower the grabber. As soon as it reaches fuel assembly, it will automatically grab it and lock, then raise itself to safe position. In fact, it shall also open automatically upon reaching the assembly, but better play safe.
This time, Liya did not attempt to reply, too concentrated on carefully lowering the grabber. Keen dragon eyes helped her a little, but the inertia of this thing and water refracting the image made it somewhat harder.
- Attention: assembly retrieval in progress! - finally announced automatic system, when the grabber locked onto a stack of fuel rods and rose up, although not leaving the water.
- Very good. Now, move the crane to the designated point and, as soon as you reach the contact zone, lower it gently. After the lower part of assembly passes the hole’s border, the automatics will take control and finish the procedure.
*Okay...* - telepathically “murmured” Latias, shifting the stick again and carefully passing the stack of the fuel rods through the small channel between pools and driving the crane all the way to the end of the second pool.
- Contact zone reached, - said the assist system once again, so Liya gently lowered the payload.
- Attention: assembly load in progress! - reported the automatics, when the gripper disengaged the fuel assembly got loaded into some machine on the bottom of the pool.
- One loaded into the transfer machine, 65 more to go! - sounded Klim’s voice from the intercom. Just as the Liya got horrified at the very thought of it, microbioligist’s father continued. - No need for you to finish this, though. Drive the crane back here, flick the S2 switch back to open the doors and exit the cabin, then let me take my place. Or you can press the red button, so the crane will drive itself back here. Wait, don’t do it - it’ll count as an accident.
Latias, which was slowly giving in to the realization of the sheer bizareness of the current events, had somehow managed to drive the crane back and exit it, allowing the rightful operator to take his place and continue the operation.
- My dad can be pretty weird sometimes, - commented Yevgeniy on it, seeing, how fast and professionally his father was driving the machine, loading fuel assemblies one after another.
*Maybe,* - agreed Liya, still somewhat shocked by what has just happened. - *So, what do we do now?*
- I suggest we get back to surface, onto test range, and you practice with your moves... your true form moves, I mean.
*Sweet!*
-                                                                                                                              -
- Aaand another Mist Ball. - said human, looking, how the fifth test dummy already was blown apart by the powerful Psychic move. - Is it your favorite attack?
*Of course!* - replied Latias, shifted into her true form and trying to commence sort-of-a strafing run, which was pretty hard, considering the not-so-big size of the range, - *No one but my kind can use it!*
- Okay, whatever. Are you satisfied yet?
*I am now!* - “said” she after blowing up the last dummy with Hyper Beam and melting a decent patch of snow around it, then slowing down and moving to Yevgeniy’ side. - *So, what do we do now?*
- Go home, I guess, - answered her human, looking at the wristwatch. - It’s almost night already, and I’ve got a lot of work tomorrow.
*Then let’s go!* - cheerfully agreed Liya, finally calming down Yevgeniy, who was still afraid worried her near-depression after the New Year disaster. Several minutes later, they’ve arrived into their quarters (though Liya was forced to temporarily switch from her form to the human one in order to pass through doorframes), then, after a small supper, each went to check their respective terminal.
-                                                                                                                              -
Compulink system active.
Please, enter login and password.
Login and password correct. Access granted.
Two new infomail messages received.
Opening message number one...
09.01.425 AFE, 19:49
From:
Klim Goncharenko, Imperial Science Facility 9, Production Division, Underground Complex, Power Production Sub-Sector
To:
Yevgeniy Goncharenko, Imperial Science Facility 9, Bioscience Division, Surface Complex, Extraregional Pokemon Study Lab.
Topic:
Grampa’s musings.
Son, I’ve seen your girl, and, let me say it again, I’m damn proud of you. I’ve already phoned your mom and she’s very happy about it. Oh, and I also sent a small edutainment program to our little Liya Yevgeniyevna, which will teach her the basics of operating nuclear powerplant. Of course, I’m sure, that she’ll find something better in her life, but it’s pretty interesting to play and is good for overall development.
Love,
Your rusty old dad.
Opening the second infomail message...
09.01.425 AFE, 21:05
From:
Vladislav Pobegov, Imperial Science Facility 9, Central Office, Underground Complex.
To:
Yevgeniy Goncharenko, Imperial Science Facility 9, Bioscience Division, Surface Complex, Extraregional Pokemon Study Lab.
Topic:
Shenanigans.
Look, Zhenya, I know you’re my favorite student and microbiologist, I know your great skills and achievements... but isn’t this going a little bit far? And I don’t mean putting just Lati into operating an overhead crane, transporting the nuclear fuel - I mean putting someone with zero experience into operating such a machinery! I know, I know, Klim was ready to take it over at any second, should such a need arise, and she operated it for only a single loading, but still... I hope you’ve got my point. Please, don’t do it again. Think of our image! Though what I’m talking about, being an overseer of this chaos... Please, just don’t make the things worse for us, you and your Lati “daughter”. Thank you for understanding.
With sincere hope,
Vladislav Pobegov.
Compulink system deactivated.
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ryttu3k · 7 years ago
Text
Time to hit up the Aqua base!
Here’s the details:
Chickweed the Blaziken | level 48 | male | Blaze | Serious, takes plenty of siestas | Flame Charge, Blaze Kick, Double Kick, Cut | starter
Snowdrop the Mightyena | level 46 | female | Intimidate | Lonely, loves to eat | Ice Fang, Crunch, Odor Sleuth, Rock Smash | found route 101
Sage the Claydol | level 42 | no thank you | Levitate | Bold, sturdy body | Earth Power, Extrasensory, Ancient Power, Dazzling Gleam | found route 111
Oleracea the Manectric | level 41 | female | Static | Brave, capable of taking hits | Discharge, Volt Switch, Thunder Wave, Bite | found route 118
Sequoia the Gyarados | level 40 | female | Intimidate | Bashful, nods off a lot | Surf, Ice Fang, Bite, Dragon Rage | found route 106
Edelweiss the Skarmory | level 39 | male | Sturdy | Gentle, very finicky | Assurance, Steel Wing, Fly, Swift | found route 113
Think Oleracea is looking good to tackle lots of Water types. First a quick explore of the northern part of Lilycove, though!
OR A RIVAL BATTLE, THAT TOO. Swellow, level 37, huh? Good thing Oleracea is in the lead! Next is Swampert, level 39. Still no Grass moves, so Snowdrop can just spam Crunch. She is like seven levels higher, haha. Next up, Breloom, level 37. Chickweed is eleven levels higher RIP. Oops, Effect Spore. Now he’s asleep, haha. ...And just went up ANOTHER level jfc XD Next, Magcargo, level 37. And this is Sequoia’s! Hell yes she can learn Crunch.
Aqua Grunt tells Atsuko not to go to the cave in the cove. Because they’re an adult and they say so. WELL IN THAT CASE.
Actually. Department store! Not doing secret bases... oh, TMs. Nope, none of those. Vitamins, nope I’m good. Okay, onwards XD
Rest TM, gotcha. And a Poke Flute!
Anyway. ‘Sup Aqua base here comes a twelve-year-old on a Gyarados. I like the plants and waterfalls, very nice!
First grunt! He leads with Grimer, level 35. That’s Sage’s! Okay lmfao that Sludge Wave did only 6 HP damage. ATTEMPTS WERE MADE. And now it’s dead XD Next is Carvanha, level 35. Oleracea’s - fuck it - Oli’s turn!
Next one in this room! Just a single Golbat, level 37. Oli’s already out, she can take it!
I love the grunts here. Not slacking off, just making very important drink decisions!
Oh, here’s one on the ball. Leads with Mightyena, level 34. Over to Chickie! Next is Golbat, level 36, let’s go with Sage, this time!
PROJECT AZOTH File No. 2 We intend to analyze the power of the ultimate weapon used in Kalos 3,000 years ago and work on the development of a drill weapon utilizing the technology. The Seafloor Cavern is sealed by the power of a Legendary Pokemon. The only way to gain access to the cavern is to break the seal with power that exceeds that of the Pokemon. According to the report from the Petalburg recon team, Devon Corporation holds the secret of the technology of the ultimate weapon. We will dedicate all our resources to obtaining this technology.
I would legit want to see a game with Devon Corp as the main antagonists.
Oh hey, Shelly’s room! And the picture of her, Archie, and JIRACHI. Please give us that backstory!!
‘SUP MATT STEALING YOUR DARK PULSE TM. Bro Special Vol 7. So ridic cute.
Oops a grunt XD She leads with Carvanha, level 35. Oli takes it. Next is Grimer, level 35. Edel’s a bit underlevelled compared to the rest (not to the Grimer, he’s on 40), so he can do this one!
Single grunt with Mightyena, level 37. Over to Chickie!
Aaand Archie's room! I'm pretty sure like three of these four Pokeballs are Splodeys... Nugget! Splodey. ...Splodey. MASTER BALL. Nice. And onwards!
“Ahahahah! You really kept me waiting!” Sorry Grunt was robbing your leader’s room. He just has Carvanha, level 37. Oli takes it!
THE QUINTUPLETS. These puppers are all level 18. A Discharge manages them! Sorry, puppers!
HEY MATT FIGHT ME. Okay Matt chill a bit XD His Sharpedo is now at level 39. Oli is at 43, so unsurprisingly, it’s a OHKO. lmfao Chickie is now at level 50.
Aaaand there goes Archie. Whoops. Matt totally has a crush, doesn’t he.
Alright, where next? Mossdeep, IIRC, gonna need that Dive HM.
Oh dang, was hoping to avoid trainers, haha. Anyway, Swimmer Roland has a Sealeo, level 39, Oli OHKOs it.
Anyway. To Mossdeep! Super Rod get! Quash TM get! King’s Rock get!
And time for the gym! Snowdrop is level 47 should be good.
Psychic Preston has a Kadabra, level 42. Cronch.
Psychic Joshua leads with Kadabra, level 40. Cronch. Next up, Medicham, level 40. This is Edel’s! JFC IT SURVIVED FLY, HIGH JUMP KICKED, AND WOULD HAVE TAKEN EDEL OUT IF NOT FOR STURDY.
Okay, we’re good. Next is Psychic Fritz, who leads with Claydol, level 39. Mine’s better. Cronch. Next is Starmie, level 41. Oli can have this one!
Hex Maniac Patricia has a Chimecho, level 41. Cronch.
And time for the twins! If memory serves me, they have Solrock and Lunatone? Yup, level 45. Snowdrop (level 48) and Sequoia (level 47) are on the case! Ooh, double Intimidates ;D Cronch, Cronch, Lunatone survives, Solrock doesn’t. Light Screen isn’t gonna save you now, buddy. Cronch, and down!
Mind Badge get! Now I just need the Dive HM!
Well that sounds worrisome. Very worried crowd, also Steven. Oh, and there’s Dive. Very convenient! Let’s see... yup, let’s replace Dragon Rage. Pretty useless at this point!
LET’S GO DIVING... ...and because it’s time for dinner, we’ll stop here, at the entrance of Seafloor Cavern!
Current Team
Chickweed the Blaziken | level 50 | male | Blaze | Serious, takes plenty of siestas | Flame Charge, Blaze Kick, Double Kick, Cut | starter
Snowdrop the Mightyena | level 48 | female | Intimidate | Lonely, loves to eat | Ice Fang, Crunch, Odor Sleuth, Rock Smash | found route 101
Sage the Claydol | level 45 | no thank you | Levitate | Bold, sturdy body | Earth Power, Extrasensory, Ancient Power, Dazzling Gleam | found route 111
Oleracea the Manectric | level 44 | female | Static | Brave, capable of taking hits | Discharge, Volt Switch, Thunder Wave, Bite | found route 118
Sequoia the Gyarados | level 42 | female | Intimidate | Bashful, nods off a lot | Surf, Ice Fang, Crunch, Dive | found route 106
Edelweiss the Skarmory | level 42 | male | Sturdy | Gentle, very finicky | Assurance, Steel Wing, Fly, Swift | found route 113
Reserves
Wattle the Taillow | level 9 | female | Guts | Quirky, alert to sounds | Peck, Growl, Focus Energy, Quick Attack | found Petalburg Woods
Bristlecone the Zigzagoon | level 14 | female | Gluttony | Lonely, good endurance | Tackle, Headbutt, Baby-Doll Eyes, Odor Sleuth | found route 103
Onion the Whismur | level 16 | female | Soundproof | Adamant, likes to relax | Pound, Echoed Voice, Astonish, Howl | found Rusturf Tunnel
Poison Ivy the Tentacool | level 5 | male | Liquid Ooze | Sassy, capable of taking hits | Poison Sting, Supersonic | found Dewford Town
Euphorbia the Makuhita | level 12 | male | Thick Fat | Hardy, capable of taking hits | Focus Energy, Sand Attack, Arm Thrust, Fake Out | found Granite Cave
Lithops the Numel | level 14 | female | Simple | Quiet, likes to run | Tackle, Ember, Focus Energy, Magnitude | found route 112
Rauvolfia the Seviper | level 19 | male | Shed Skin | Careful, impetuous and silly | Poison Tail, Screech, Venoshock, Glare | found route 114
Moraea the Spoink | level 23 | female | Own Tempo |  Quirky, quick tempered | Psybeam, Psych Up, Confuse Ray, Magic Coat | found Jagged Pass
Agapanthus the Pelipper | level 33 | male | Keen Eye | Modest, a little quick-tempered | Water Pulse, Wing Attack, Steel Wing, Quick Attack | found route 104
Rosemary the Latias | level 30 | female | Levitate | Sassy, somewhat vain | Heal Pulse, Dragon Breath, Mist Ball, Psycho Shift | found Southern Island
Milkweed the Beautifly | level 26 | female | Swarm | Lax, somewhat stubborn | Air Cutter, Mega Drain, Silver Wind, Morning Sun | found route 102
Hydrangea the Kecleon | level 25 | male | Color Change | Lonely, often lost in thought | Feint Attack, Psybeam, Ancient Power, Slash | found route 119
Sunflower the Castform | level 30 | female | Forecast | Lax, mischievous Rain Dance, Sunny Day, Hail, Weather Ball | found Weather Institute
Banana the Tropius | level 27 | male | Solar Power | Brave, a little quick tempered | Stomp, Magical Leaf, Whirlwind, Leaf Tornado | found route 120
Uniflora the Shuppet | level 28 | female | Insomnia | Mild, alert to sounds | Will-O-Wisp, Feint Attack, Hex, Curse | found route 121
Monotropa the Duskull | level 28 | female | Levitate | Naughty, loves to eat | Foresight, Shadow Sneak, Pursuit, Will-O-Wisp | found Mt Pyre
Dead
Catnip the Skitty, found route 116, killed by Lass Janice’s Marill in route 116
Daisy the Pikachu, found Slateport City, killed by Archie’s Sharpedo at Mount Chimney
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rhnuzlocke · 7 years ago
Text
Episode 23
Scene 2:
[They say their goodbyes outside with all of the pokemon gathered around them. Steven shakes Zinnia’s hand and she gives him a playful cuff on the shoulder. He pulls his keystone out of his lapel and holds it out to her. Zinnia takes it, dipping her head and thanking him for everything. Ren hugs Steven tight, rumpling his freshly pressed suit, but he hugs her back tighter if anything. Ren withdraws her pokemon and climbs up on Latios and Zinnia withdraws hers except for Aster and hops up on Latias. Aster scrambles up after her and once she is situated in front of Zinnia, The Eon Guardians take off and zip away southwest. Sootopolis and tons of tiny islands and rocks and bits off reef steak by below them. Zinnia gets a big kick out of the speed and hollers into the wind. Latias does some loop-da-loops, rolls, swoops and dives in response and Zinnia looks as though she is having the time of her life. Ren smiles but Latios looks on with disapproval. They arrive at the Sky Pillar and the Eon Guardians land at the base where Ho-Oh, Lugia and their partners are waiting. Zinnia bows her head to both gods and Kaspa and Dizzy bow deeply to her. All stand aside as Zinnia approaches the entryway to the tower. She bows her head and chants softly until a wind blows out from the tower. She steps inside and beckons Ren and Aster to follow while the others remain outside. The Sky Pillar is ancient and crumbling in places, but well lit and airy from the many open windows on each level. The stairs and walkways spiral up the sides of the tower, leaving the middle open all the way to the top.]
Zinnia: Normally I would have battled you before bringing you in here, but we took care of that formality yesterday.
Ren: How did they build it so high?
Zinnia: The walls are thick and the bricks have a double interlocking pattern that remains stable while allowing some movement. The windows are also arranged such that the prevailing winds easily pass through instead of pushing against the tower.
[Wind whistles and howls through the many openings and Ren can see the tower sway as she gazes upward. She swallows and decides to examine the walls instead, which are covered with murals as far up as she can see.]
Ren: Will you tell me about the paintings?
Zinnia: Certainly.
[Aster wanders on ahead of them and Ren and Zinnia follow along the wall.]
Zinnia: Here is the beginning where Groudon and Kyogre formed the land and sea and Rayquaza flew above them creating the atmosphere. During that time, the world was overflowing with natural energy which now lies much deeper beneath the surface, only accessible through certain wellsprings like the Cave of Origin. But then it was freely available and the climate titans used it to fuel their endless feud. During this same time, our planet was still undergoing bombardment from a great hail of meteoroids. Even with all of their power, the other two part of the trio could do nothing but watch as these meteoroids smashed into their creation and undid their work even as they completed it. But Rayquaza swallowed some of these meteoroids as they came down and absorbed their energy as their siblings absorbed energy from the planet and became stronger. With this power, they created an atmosphere thick enough to burn away the smaller meteors so that all could finish their work.
[Zinnia reaches the stair and starts to ascend and Ren follows behind her.]
Zinnia: Then the trio rested and the planet flourished. Life of all kinds sprang up and spread across the Earth. But after a time Primal Groudon and Kyogre awakened once more and began to clash. Their battle threatened to wipe the slate clean, but highest Arceus wished for life to continue and so beseeched them to cease. But created as they were to feud forever, they would not calm. But Rayquaza headed Arceus wishes and used the energy of the meteorites within them to do battle with their siblings and stop them from destroying life at every turn. Arceus, seeing that Rayquaza was attempting to honor their wishes, granted Rayquaza the power to negate the climate effects of the other two. With this new ability, Rayquaza was able to subdue their siblings and Arceus took from each a great part of their power and sealed it away so that they could not so easily disobey their creator again.
[Ren spots the red and blue orbs as they reach the next set of stairs and Zinnia takes a short pause in the story to catch her breath before continuing.]
Zinnia: And so all three rested once more and the Earth flourished anew with the energy they had brought forth. The cycle of battle and hibernation continued, each time shaping the course of life on our planet until we emerged. Our first great threat came when a giant meteor streaked across the sky and plowed into the ocean, sending tidal waves to flood all the islands of Hoenn. The meteor strike cracked the mantle of the planet beneath it and a great welling of natural energy poured from beneath Hoenn. Thirsting for that energy, Primal Kyogre and Primal Groudon once again woke. Each sought their orb, found it, swallowed it and regained their primal forms. The ancient people of Hoenn were witness to the beginnings of their battle and saw that it would soon overwhelm them and the rest of the planet, but were helpless to stop it. It is then that that, as if drawn by the battle, Rayquaza descended from the heavens in a blazing emerald bolt. They consumed the meteorite and with that great rush of power, overwhelmed that of the two Primal Pokémon. Peace returned to the world and the people of Hoenn revered Rayquaza as a true savior.
[As they mount the next set of stairs, the mural depicts a huge meteor shower with streaks of light falling down to smash against the steps.]
Zinnia: When the next bombardment of meteors came, many were burned up before they struck and others burned away to a size that they would not threaten life on the planet. The people sought out these meteorites that had been shaped by Rayquaza’s creation and held them as sacred. One meteorite in particular that landed in the heart of Sootopolis gave off a boundless brilliance. Its rainbow glittering resembled a vast and powerful keystone and an altar to Rayquaza was built around it. As the people watched the skies for further gifts, a giant meteor fell, as large as the one that had awakened the Climate Titans, and the people knew it would bring terrible disaster. But the people had a wish—a memory from a thousand years before. They wished that the legendary pokémon clad in emerald light would appear again to save them and gathered around the keystone to pray. Its power carried their prayers upward and once again, Rayquaza descended from the heavens. They ate the meteorites the people had so carefully gathered and one person offered up the great keystone to Atua Rayquaza and added their prayer for salvation to the others. As they did, a great change came over the legendary pokémon. The god was enveloped in blinding light and as the light receded, they beheld a Rayquaza beyond all knowledge— a sublime figure, incandescent with overwhelming life force. It was humanity’s wish that brought about Rayquaza’s transformation in the face of the rainbow stone. A wish, invisible and intangible, that bound human and pokémon together, enabling the Rayquaza to change its form: the very first mega evolution.
[Zinnia touches the wall reverently and Ren looks up at a painting of Rayquaza unlike all others she has seen.]
Zinnia: After being transformed by the wish of the people, Rayquaza bowed their head and allowed the human who had offered up the keystone to climb aboard them, the first Draconid. They ascended to meet the meteor and the golden filaments that sprang from Rayquaza’s body covered the sky. They rocketed upward and shattered the meteor into many harmless pieces and so the people were saved. Though the first Draconid never returned, the keystone that had enabled Rayquaza to transform fell back to Earth and landed on an island. That was where the people, constructed this great tower to hold the rainbow stone and to try to get a little bit closer to Rayquaza in the heavens above. To honor Rayquaza and the one among them who had given up their life, they began to train dragon-types to help them become stronger like the great dragon that had saved them, and became Draconids.
[They walk along the last level platform towards the final flight of stair and progress through more recent history.]
Zinnia: A thousand years of peace followed, but the Draconid people, learning from their long history’s cyclical nature, knew that one day another meteor would and they would need Rayquaza’s help again. They carefully preserved all knowledge of the event in stories and appointed one dragon trainer in each generation to be Rayquaza’s ally should the need arise, a position now known as Lorekeeper. My ancestors migrated to meteor falls where they could gather the meteorites that fell there. At several more points throughout our history, Rayquaza has been summoned to save us from either their siblings or a threat from beyond our world and each time the Lorekeeper has helped Atua Rayquaza to mega evolve and quiet its siblings with a terrible wind or shatter a meteor with their strongest move, dragon ascent. But as I told you outside Granite Cave, the last time a Lorekeeper went up with Rayquaza, the meteor destroyed them and the great rainbow stone. It rained down in pieces too small to be found and Rayquaza returned to the heavens to recover.
[They mount the final flight of stairs along which there are no paintings.]
Zinnia: My grandmother was Lorekeeper over a time of peace and for a time I thought I would be as well. But when we discovered a meteoroid large enough to break the world forever, I knew I must rise to meet my fate. Because this threat was greater than ever before, I thought Rayquaza would need more time to grow stronger and prepare, so I looked for a way to summon them as soon as possible. Without the rainbow stone, my path was unclear, but through my study of the lore and the training of my own pokemon, I realized the truth of Rayquaza’s change in form and attempted to use my own keystone to summon them. When that failed, I delved deeper back and saw that the warring of their siblings could also draw Rayquaza down from the sky. That failed as well and so for my next plan I had to get really creative, devising a method unlike any other. Since you defeated Groudon, I have been gathering keystones and meteorites for the final attempt.
[Zinnia pauses near the top of stairs before her head rises above the ceiling. She takes a deep breath and her eyes squeeze shut. Ren steps up and takes her hand while Aster hops up the last few steps. Zinnia looks up at the whismur waiting for her and squeezes Ren’s hand before leading her up and out onto the top of the tower.]
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